Nintendo’s mini-game compilation sees off competition from new Marvelous game Fate/Extra to regain the top spot on the weekly chart.
29 employees made redundant as UK indie games retailer shuts all 12 company-owned stores.
APB developer reveals project which combines social media and traditional 3D gaming .
Sales of the French publisher’s iPhone and iPad products jumped 113 per cent during the three month period.
Forecasting & Analyzing Digital Entertainment report says Xbox Live Arcade revenues hit $46.1 million in the first six months of the year.
Platform holders detail PS3 and Xbox 360 motion control launch offerings for the UK market.
Nintendo of Japan is set to announce launch details for its upcoming handheld in two months’ time.
Profitability in the firm’s flagship games business slumped as Lost Planet 2 “underperformed its projection substantially”.
Wall Street Journal claims the web giant is in discussions with Zynga, Playdom and Playfish about a new social network to rival Facebook.
Appreciation of the yen and DS price cuts “adversely impacted” performance as total hardware and software sales declined in the first quarter.
Hardware cost reductions alongside improved PS3 console and software sales helped Sony trim first quarter operating losses.
Director general of the Entertainment and Leisure Software Publishers Association praises "significant" move to ban R4 cards and similar devices.
Cowen & Company’s Doug Creutz questions why Disney is willing to pay up to $763 million for the social games developer.
London High Court bans the importing, advertising or sale of the DS game copying device in the UK.
$75 million loan convinces Curt Schilling to relocate studio from Massachusetts to Rhode Island, drawing criticism from politicians in both states.
Skillset and Abertay University to stage conference focusing on “best practice in games education” next month in Edinburgh.
Independent publisher behind Fairytale Fights files for the Dutch equivalent of Chapter 11 bankruptcy.
Toy Story 3 climbs to the top of the charts, while Dragon Quest IX debuts at ninth.
We explore the profound effect Facebook, the world's most popular social network, is having on the game industry.
Vector Unit's debut retains all the raucous attitude of the original game, but is there enough content here to quench players' thirst?
Highlights from our community-written blogs, featuring e-sports and a call to arms.
Over a decade since StarCraft's release, and three years since the announcement of its sequel, we meet two of the men who have finally launched StarCraft II.
With audiences increasingly fragmented, N'Gai Croal fears the game industry may not survive another hardware transition.
In the wake of the Rein/Cliffski scuffle, Thom Dinsdale asks just how close should indie developers get to marketing their own games?
That headline got you reading, didn't it? But that impulse isn't half making it hard to speak frankly, says Sean Murray.