During the Develop conference earlier this week, Edge Online editor Alex Wiltshire chaired a panel discussion on the close relationship between architecture and videogames, and here we have a recording of the full session for you to download.
The panel included Viktor Antonov, the art director behind Half-Life 2 and (the unfortunately on-hold) Arkane's The Crossing, as well as a creative director and writer for animated feature films, Lionhead's Rob Watkins, who has worked with architect Foster and Partners and was artist on Fable and Fable II, and Rory Olcayto, now features editor at The Architect’s Journal and once lead artist at developer Inner Workings in the late 90s.
Just so you know, in all the excitement we forgot to switch on the recorder until a minute into the introduction. Simply right click the following link and choose "save as":
Great podcast. Regarding architecture, Mass Effect had some amazing architectural sites. In fact, if such sites were created in real-life then the Architect would be on to the fucking Pritzker Prize. lol