Relic breakoff Smoking Gun Interactive explains its ambitious graphic novel and ARG project, all built to serve its still to be revealed new console IP.
PSP and PS3 lead weekly hardware sales, while Sega’s latest J-League Soccer title heads the software chart.
Leading US games retailer reportedly purchases a majority stake in publisher of free-to-play browser titles.
Law firm alleges that Microsoft's recent wave of Xbox Live bans “has resulted in a great deal of collateral damage”.
Company also confident of hitting its target of 13 million PS3 unit sales in the current business year.
Unity CEO David Helgason to deliver keynote at new event focused on improving the state of game education.
Sony’s bestselling console gets its official launch in the emerging Latin American market.
New IP from Japanese publisher fails to turn a profit, but PSP titles fare better.
Top selling games were Madden NFL 10, Halo 3: ODST, Batman: Arkham Asylum, NBA 2K10 and Wii Sports Resort.
Lazard analyst Colin Sebastian also expects Nintendo to launch a Wii video-on-demand service in the US.
Online gaming expected to remain free, but premium PlayStation Network services could be charged for, says SCE boss Kaz Hirai.
Company also expects to launch 3D gaming on PS3 in FY2010 and an unspecified PlayStation Network subscription service.
Subscribers are about to receive a shiny new issue of Edge, featuring the debut of Eve Online maker CCP's Dust 514.
International study also finds that 35-40 per cent of players pay to play MMOs.
Free browser based MMO designed to give children the skills they need to stay safe on the roads.
Digital business on the rise at Sony Computer Entertainment America, which says PS3 sales grew almost 70 per cent last month.
Activision’s franchise expansion plans could see the publisher launch a Call Of Duty MMO.
Thousands of movies now available to download straight to PS3 and PSP.
Brenda Braithwaite and Randy Smith discuss the potential in making games that aren't necessarily fun to play.
Code Of Everand aims to turn tired government policy points into engrossing play. We speak to developer Area/Code to find out how.
Street Fighter remixer David Sirlin shows how enforcing needless effort on players means they play the interface, not the game.
It should have started a revolution, but Radiant Silvergun became famous instead for its price. One of gaming's greatest injustices?
How do you innovate in the post-Wikipedia era? How about by creating a virtual world built from geographical data of the real world?
It was touted for its combat system, but SCE San Diego's team of ex-Disney animators really focused on movement rather than mechanics.
Modern Warfare 2 didn’t muddle its morals: the game has no morals, and that’s exactly the way we like it, argues Chris Dahlen.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
Chris Dahlen is lucky to live just an hour from the world’s greatest classic arcade, Funspot - so lucky that he takes it for granted.