Valve discusses Steam's positionas a prospective "brand" for PCgaming, the firm's position asa service provider and potentialconflicts between the two.
SCEE London Studios' karaoke series continues to be Sony’s most successful social franchise.
Studio cuts the majority of its staff and suspends internal development, but says that Edge of Twilight has not been cancelled.
Console becomes the fastest selling in UK history as it reaches milestone in under three years.
Germaine Gioia rejoins THQ after spending the last three years at Capcom Entertainment.
Free-to-play MMORPG fails to attract enough European players, says publisher GOA . US servers remain operational.
Game retailer falls 7.7 per cent after Wal-Mart cuts prices on the top 25 games.
Players threaten to quit the casual shooter following EA and DICE’s pricing restructure.
Publisher lands worldwide rights to develop and publish games based on DreamWorks Animation’s feature films.
Franchise reboot will see the series leave the theatre of WWII for the first time in its ten year history.
Action adventure title Edge Of Twilight rumoured to have been cancelled as its Australian developer prepares to shut down.
Jordan Weisman’s toy and online games firm reduces headcount following Nanovor launch.
Japanese component manufacturers to suffer drop in revenues as platform holder scales back Wii orders.
Third party peripheral firm said to be working on an add-on that enables users to play UMD games on the portable.
Former EA and Free Radical staff working on downloadable titles for consoles and PC at Punchers Impact.
Publisher expects the digital games market to account for half of the industry in 2010.
Event organisers seeking proposals for sessions that "lift the veil on all aspects of the gaming lifestyle".
Free app gives parents instant, on-the-spot access to new rating summaries.
Here's your chance to take part in celebrating the defining games, people and events of the 00s in the decade’s last issue of Edge.
Rewinding the clock by 25 years makes little sense, particularly on a download platform specifically designed to champion new thinking.
WayForward's stripped-back DSiWare platformer serves up an explosive collision of old-school aesthetics and sharp new ideas.
It should have started a revolution, but Radiant Silvergun became famous instead for its price. One of gaming's greatest injustices?
How do you innovate in the post-Wikipedia era? How about by creating a virtual world built from geographical data of the real world?
It was touted for its combat system, but SCE San Diego's team of ex-Disney animators really focused on movement rather than mechanics.
The guys at Hardcasual share their most embarrassing gaming stories with Chris Dahlen as they celebrate their first anniversary as gaming’s own version of The Onion.
Truly interactive characters: do you even want them, asks Randy Smith.
Chris Dahlen tends to role-play girls in RPGs, but found himself most beguiled by a man in Dragon Age: Origins.