Cloud gaming service OnLive works with mobile phones, OnLive founder and CEO Steve Perlman has revealed.
Initially, mobile devices will be used for OnLive community and social elements like spectating live gameplay, but full access to the OnLive game service is also planned.
Perlman demoed OnLive running simultaneously on two iPhones, a TV and a computer at the Wedbush financial conference in New York.
“What is really cool is that all four devices had access to the full OnLive Game Service, so they could play the same games, spectate on each other’s (and Beta users’) game play, watch Brag Clips, check out Gamer Profiles,” he wrote on the OnLive blog.
“I’m afraid we are not announcing a date for availability of OnLive on particular cell phones just yet. We have further development to do, and we need approvals from some cell phone makers before we can release OnLive to the public. So, for now, OnLive on a cell phone is only a technology demo. But, for those of you who have been asking about OnLive on cell phones, the answer is yes, it is coming.”
OnLive’s technology bypasses physical media by streaming gameplay data to Windows or Apple platforms, as well as televisions. Games are not actually installed on a computer – instead, game data is relayed back and forth between computers and powerful servers. For TV-compatibility, a small "microconsole" is required.
Still skeptical.
As you should be!